Updated in May 2025.
This course now features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. This course provides a comprehensive guide to mastering lighting and compositing in Blender, perfect for beginners looking to enhance their 3D design skills. Through hands-on lessons, you’ll learn to manipulate light sources, create realistic renders, and apply advanced techniques for stunning visual effects. By the end of the course, you'll have the knowledge to bring atmosphere and realism to your 3D scenes, whether for still images or animations. The journey begins with lighting fundamentals, where you’ll explore the area, point, spot, and sun lamps in Blender. You’ll also dive into advanced lighting properties, learning how to control shadows, intensity, and color to achieve professional-grade results. HDRI skybox lighting will be covered to add depth and realism to your projects, and techniques like ambient occlusion and bloom effects will refine your renders using Blender's Eevee rendering engine. Next, the course delves into the powerful compositing tools in Blender, guiding you through post-processing workflows. You’ll master the use of gradients, glare effects, and realistic lighting in different environments such as nighttime scenes, isometric views, and studio settings. You’ll also explore how to work with Blender’s Cycles renderer, adding that final touch of realism to your compositions with sharpening and detailed lighting techniques. This course is ideal for 3D artists, game designers, and anyone interested in enhancing their Blender workflow. It’s beginner-friendly, with no prior experience required, and suitable for anyone looking to develop their lighting and compositing techniques to a professional level.